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Middle-Earth: Shadow of War
Project type
3rd Person Action/Adventure
Release Date
September 27, 2017
Location
Kirkland, WA
Role
Associate Designer
My work on this project involved meticulously crafting layouts, adding gameplay to art elements, composing set dressing, adding and adjusting gameplay elements, and creating movement paths for the Nurnen Island level in Middle Earth: Shadow of War, showcasing my dedication to detail and immersive experiences.
Responsibilities:
- Layout Design
- Map design maintenance
- Art asset review, including collision and markup checks to ensure smooth gameplay
- Art implementation/World building/Set dressing
- Gameplay markup implementation and final gameplay polish




























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