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Middle-Earth: Shadow of War

Project type

3rd Person Action/Adventure

Release Date

September 27, 2017

Location

Kirkland, WA

Role

Associate Designer

My work on this project involved meticulously crafting layouts, adding gameplay to art elements, composing set dressing, adding and adjusting gameplay elements, and creating movement paths for the Nurnen Island level in Middle Earth: Shadow of War, showcasing my dedication to detail and immersive experiences.

Responsibilities:
- Layout Design
- Map design maintenance
- Art asset review, including collision and markup checks to ensure smooth gameplay
- Art implementation/World building/Set dressing
- Gameplay markup implementation and final gameplay polish

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