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Arcadegeddon

Project type

3rd Person Shooter Roguelite

Release Date

July 5, 2021

Role

Level Designer

Arcadegeddon is a cooperative multiplayer, roguelite game that provides a mix of PVE and PVP experiences that allows for all different speeds of play.

I was responsible for designing dozens of individual map chunks for our procedural level builder. Each map and its mechanics were created and maintained all the way from the initial blockout to its final shippable state.

Responsibilities:
- Design Concepting
- Greybox Implementation
- New Game Mechanic R&D (Unreal Blueprints)
- Collaboration with the Art team to bring the concept to life
- Art implementation/World building/Set dressing
- Gameplay asset implementation and final gameplay polish

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